mcMMO/experience

サーバの mcMMO/experience.yml なファイルを公開します。

#
#  Experience configuration
#  Last updated on 1.5.06-SNAPSHOT-b145
#
#  Configure the experience formula and experience settings here.
#
#####

#
#  Settings for XP formula
###
Experience_Formula:
    # Valid values are: LINEAR and EXPONENTIAL
    # If an invalid value is entered, this will reset to the default setting, which is LINEAR
    # LINEAR:      base + (level * multiplier)
    # EXPONENTIAL: multiplier * level ^ exponent + base
    Curve: LINEAR

    # If invalid values are entered mcMMO will not start and print an error in the console
    Linear_Values:
        base: 1020
        multiplier: 20
    Exponential_Values:
        multiplier: 0.1
        exponent: 1.80
        base: 2000

    # Cumulative experience curves will use a players power level instead of their skill level,
    # players with high power levels will have to gain a lot more experience to reach the next level in every skill.
    Cumulative_Curve: false

    # Experience gained in every skill will get multiplied by this value. 1.0 by default, 2.0 means two times as much
    Multiplier:
        Global: 1.0
        PVP: 1.0

    # Experience gained from mobs not naturally spawned will get multiplied by this value. 0 by default.
    Mobspawners:
        Multiplier: 0
    Breeding:
        Multiplier: 1.0

    # Experience gained will get divided by these values. 1.0 by default, 2.0 means two times less XP gained.
    Modifier:
        Swords: 1.0
        Taming: 1.0
        Acrobatics: 1.0
        Excavation: 1.0
        Herbalism: 1.0
        Unarmed: 1.0
        Woodcutting: 1.0
        Mining: 1.0
        Archery: 1.0
        Axes: 1.0
        Repair: 1.0
        Fishing: 1.0
        Alchemy: 1.0

    # XP earned by players with the permission mcmmo.perks.xp.customboost.<skillname> will get multiplied
    # with 1.25 by default, resulting in a 25% XP boost
    Custom_XP_Perk:
        Boost: 1.25

#
# Settings for Diminished Returns
###
Diminished_Returns:
    Enabled: false

    # Limit the amount of experience a player can earn:
    # Threshold (amount of experience) per Time_Interval (in minutes)
    Threshold:
        Swords: 20000
        Taming: 20000
        Acrobatics: 20000
        Excavation: 20000
        Herbalism: 20000
        Unarmed: 20000
        Woodcutting: 20000
        Mining: 20000
        Archery: 20000
        Axes: 20000
        Repair: 20000
        Fishing: 20000
        Alchemy: 20000

    Time_Interval: 10

#
#  Settings for XP conversion with '/mcconvert experience'
###
Conversion:
    # Old experience will get divided by this modifier
    Exp_Modifier: 1

#
#  Settings for XP distribution
###
Experience:
    PVP:
        Rewards: true
    Acrobatics:
        Dodge: 120
        Roll: 80
        Fall: 120

        # FeatherFall_Multiplier: Multiply Acrobatics XP by this value when wearing boots with the Feather Fall enchant
        FeatherFall_Multiplier: 2.0
    Alchemy:
        # Alchemy potion stages are based on the number of ingredients added
        # Potion_Stage_1 represents a base potion
        # Potion_Stage_2 represents a base potion with one ingredient
        # Potion_Stage_3 represents a base potion with one ingredient and one amplifier
        # Potion_Stage_4 represents a base potion with one ingredient and two amplifiers
        # Potion_Stage_5 represents a base potion with one ingredient where the amplifiers are swapped
        Potion_Stage_1: 15
        Potion_Stage_2: 30
        Potion_Stage_3: 60
        Potion_Stage_4: 120
        Potion_Stage_5: 0
    Archery:
        Distance_Multiplier: 0.025
    Fishing:
        Raw_Fish: 800
        Raw_Salmon: 800
        Clownfish: 800
        Pufferfish: 800
        Shake: 50
    Excavation:
        Clay: 40
        Dirt: 40
        Coarse_Dirt: 40
        Podzol: 40
        Grass: 40
        Gravel: 40
        Mycel: 40
        Sand: 40
        Red_Sand: 40
        Snow: 20
        Snow_Block: 40
        Soul_Sand: 40
    Woodcutting:
        Acacia: 90
        Birch: 90
        Dark_Oak: 90
        Generic: 70
        Jungle: 100
        Redwood: 80
        Huge_Mushroom_Red: 70
        Huge_Mushroom_Brown: 70
    Herbalism:
        Allium: 300
        Azure_Bluet: 150
        Beetroot_Block: 50
        Blue_Orchid: 150
        Brown_Mushroom: 150
        Cactus: 30
        Carrot: 50
        Chorus_Flower: 25
        Chorus_Plant: 1
        Cocoa: 30
        Crops: 50
        Dead_Bush: 30
        Lilac: 50
        Melon_Block: 20
        Nether_Warts: 50
        Orange_Tulip: 150
        Oxeye_Daisy: 150
        Peony: 50
        Pink_Tulip: 150
        Poppy: 100
        Potato: 50
        Pumpkin: 20
        Red_Mushroom: 150
        Red_Tulip: 150
        Rose_Bush: 50
        Small_Fern: 10
        Small_Grass: 10
        Sugar_Cane_Block: 30
        Sunflower: 50
        Tall_Grass: 50
        Tall_Fern: 50
        Vine: 10
        Water_Lily: 100
        White_Tulip: 150
        Yellow_Flower: 100
    Mining:
        Coal_Ore: 100
        Diamond_Ore: 750
        Emerald_Ore: 1000
        End_Bricks: 200
        Ender_Stone: 150
        Glowstone: 30
        Gold_Ore: 350
        Hard_Clay: 30
        Iron_Ore: 250
        Lapis_Ore: 400
        Mossy_Cobblestone: 30
        Netherrack: 30
        Obsidian: 150
        Packed_Ice: 50
        Quartz_Ore: 100
        Redstone_Ore: 150
        Sandstone: 30
        Stained_Clay: 50
        Stone: 30
        Red_Sandstone: 100
        Prismarine: 70
        Purpur_Block: 200
        Purpur_Pillar: 250
        Purpur_Slab: 150
        Purpur_Stairs: 250
    Repair:
        Base: 1000.0
        Wood: 0.6
        Stone: 1.3
        Iron: 2.5
        Gold: 0.3
        Diamond: 5.0
        Leather: 1.6
        String: 1.8
        Other: 1.5
    Smelting:
        Coal_Ore: 10
        Diamond_Ore: 75
        Emerald_Ore: 100
        Gold_Ore: 35
        Iron_Ore: 25
        Lapis_Ore: 40
        Quartz_Ore: 25
        Redstone_Ore: 15
    Taming:
        Animal_Taming:
            Wolf: 250
            Ocelot: 500
            Horse: 1000
    Combat:
        Multiplier:
            Animals: 1.0
            Creeper: 4.0
            Skeleton: 3.0
            Spider: 2.0
            Giant: 4.0
            Zombie: 2.0
            Slime: 2.0
            Ghast: 3.0
            Pig_Zombie: 3.0
            Enderman: 1.0
            Cave_Spider: 3.0
            Silverfish: 3.0
            Blaze: 3.0
            Magma_Cube: 2.0
            Ender_Dragon: 0.0
            Wither: 0.0
            Witch: 0.0
            Iron_Golem: 2.0
            Wither_Skeleton: 4.0
            Endermite: 2.0
            Guardian: 3.0
            Elder_Guardian: 4.0
            Shulker: 2.0

mcMMO の関連ページ

スキル一覧

mcMMO の 15 のスキルについてのまとめ.

Acrobatics Alchemy (醸造) Archery
Axes Excavation (発掘) Fishing
Herbalism (本草学) Mining Repair
Salvage Smelting (精錬) Swords
Taming (調教; テイム) Unarmed (コブシ) Woodcutting

Party システム

仲間とパーティを作って一緒に経験値をもらうことができます.

経験値設定ファイル

mcMMO の各アクションでもらえる経験値の設定がぜんぶわかります.